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Video Game Art Reader: Volume 3
by Tiffany Funk
Amherst College Press, 2019
eISBN: 978-1-943208-45-6 | Paper: 978-1-943208-42-5

ABOUT THIS BOOK | TOC
ABOUT THIS BOOK
This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes.

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